Interface ITimeLineAvatarInfo

包含组件的角色结构,用于传递数据(骨骼,装扮等)给初始化角色使用

interface ITimeLineAvatarInfo {
    blendShape?: string;
    componentList: ITimeLineAvatarInfoComponent[];
    dynamicBone?: string;
    id: string;
    name: string;
    nickName?: INickName;
}

Properties

blendShape?: string
dynamicBone?: string
id: string
name: string
nickName?: INickName

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