Interface IDynamicStats

interface IDynamicStats {
    activeAnimation: number;
    activeBones: number;
    activeParticles: number;
    animationTime: number;
    audioCount: number;
    avatar: IAvatarStats;
    avatarNumber: number;
    avgJoystickDiff: number;
    beforeCameraRenderTime: number;
    bufReadyNotUse: number;
    bufWaitGPU: number;
    bufferDropCount: number;
    bweKbps: number;
    centerDiff: string;
    decoderStats: StatData;
    drawcall: number;
    drawcallTime: number;
    fps: number;
    interFrameTime: number;
    joystickProtoMode: EJoystickProtoMode;
    mainTickRunning: boolean;
    maxJoystickDiff: number;
    maxVideoJump: number;
    meanReadPixelDeltaTime: string;
    meshSelectTime: number;
    movementTriggerMode: IMovementTriggerMode;
    networkQuality: MainNetworkQualityDetail;
    oldFrameDueWaitGPU: number;
    onlinePathType: EOnlinePathType;
    quality: string;
    readPixelRunning: boolean;
    readPixelTimeMean: number;
    registerAfterCount: number;
    registerAfterRenderTime: number;
    registerBeforeCount: number;
    registerBeforeRenderTime: number;
    renderAvatarTriangle: number;
    renderDeltaTime: number;
    renderFrameTime: number;
    renderTargetRenderTime: number;
    resolution: string;
    scaling: string;
    sdJoystickDiff: number;
    skeletonAvatarNumber: number;
    softSkinningTime: number;
    timerCount: number;
    totalGeometries: number;
    totalLowpolyTriangle: number;
    totalMaterials: number;
    totalMeshes: number;
    totalRootNodes: number;
    totalTextures: number;
    transportState: ITransportState;
    triangle: number;
    vatAvatarNumber: number;
    videoCount: number;
    videoFrameJumpCount: number;
    videoJumpRatio: number;
    worldStage: EWorldStage;
    xmitStats: any;
    xrtcStats: IRTCStats;
}

Properties

activeAnimation: number
activeBones: number
activeParticles: number
animationTime: number
audioCount: number
avatar: IAvatarStats
avatarNumber: number
avgJoystickDiff: number
beforeCameraRenderTime: number
bufReadyNotUse: number
bufWaitGPU: number
bufferDropCount: number
bweKbps: number
centerDiff: string
decoderStats: StatData
drawcall: number
drawcallTime: number
fps: number
interFrameTime: number
joystickProtoMode: EJoystickProtoMode
mainTickRunning: boolean
maxJoystickDiff: number
maxVideoJump: number
meanReadPixelDeltaTime: string
meshSelectTime: number
movementTriggerMode: IMovementTriggerMode
networkQuality: MainNetworkQualityDetail
oldFrameDueWaitGPU: number
onlinePathType: EOnlinePathType
quality: string
readPixelRunning: boolean
readPixelTimeMean: number
registerAfterCount: number
registerAfterRenderTime: number
registerBeforeCount: number
registerBeforeRenderTime: number
renderAvatarTriangle: number
renderDeltaTime: number
renderFrameTime: number
renderTargetRenderTime: number
resolution: string
scaling: string
sdJoystickDiff: number
skeletonAvatarNumber: number
softSkinningTime: number
timerCount: number
totalGeometries: number
totalLowpolyTriangle: number
totalMaterials: number
totalMeshes: number
totalRootNodes: number
totalTextures: number
transportState: ITransportState
triangle: number
vatAvatarNumber: number
videoCount: number
videoFrameJumpCount: number
videoJumpRatio: number
worldStage: EWorldStage
xmitStats: any
xrtcStats: IRTCStats

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